This game was made for GGJ 26. Manage a festival (and the happiness of its attendees) by assigning masks based on their thoughts and personalities, then watch them interact.

How to play:

  • Click an NPC to select them and read their thoughts.
  • Click and drag the mask that best suits them. 
  • Their happiness (indicated by their shade of grey) will rise or fall based on whether the mask fits and whether they have positive interactions with others.
  • If you think you chose the wrong mask, mash left click on the NPC to remove their mask and try again.
  • Don't let their happiness fall too far. It's bad for the festival.
  • But don't worry, if an NPC's happiness is high enough, they'll do their best to help you out!


To see a more in-depth explanation of the idea behind the game, feel free to read the post mortem below.

Development log

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