
Assimulation
This game was made for GGJ 26. Manage a festival (and the happiness of its attendees) by assigning masks based on their thoughts and personalities, then watch them interact.
How to play:
- Click an NPC to select them and read their thoughts.
- Click and drag the mask that best suits them.
- Their happiness (indicated by their shade of grey) will rise or fall based on whether the mask fits and whether they have positive interactions with others.
- If you think you chose the wrong mask, mash left click on the NPC to remove their mask and try again.
- Don't let their happiness fall too far. It's bad for the festival.
- But don't worry, if an NPC's happiness is high enough, they'll do their best to help you out!
To see a more in-depth explanation of the idea behind the game, feel free to read the post mortem below.
| Status | Released |
| Platforms | HTML5 |
| Authors | Sam you'll, Lendelacreme, Cosmos_Soul |
| Genre | Simulation |
| Made with | Unity |
Development log
- GGJ 26 Post Mortem37 days ago

Leave a comment
Log in with itch.io to leave a comment.